Tuesday, August 21, 2012

Good Girls, Bad Girls, 'BIG' Girls: Sexploitation in 90s Comics! (Part 1)


If there's one consistency in the history of comics, is that women have to have sex appeal. This is mostly due to the fact that the majority of the readers and creators were/are men. And let's face it, this was arguably THE biggest reason for 90s books to become such a HUGE success: Sexploitation!  We started noticing an increase on the level of sexuality in main stream comics during the early 90s. Some good examples: Marvel Swimsuit Specials, Jim Lee's X-Men (most notably Psylocke) and the come-back of the original femme fatale: Vampirella, who had a strong revival in this turbulent decade.
In 1992 Image was founded by the very artists that were pushing towards a more extreme and risque take on comics. By 1993 the portrayal of women in this popular media escalated to a whole new level. Now we had 'Super Porn Stars' with 'Super Powers' - Yeeeaaah! Fanboys went nuts! Now teenagers that didn't have easy access to adult magazines could pick up a comic from the local store and push just a hair of their imagination to get the same results. Older guys/men were no exception, everybody wanted a piece of it and they got it, with the best excuse in the world: "It's only a comic book." Genius!

Namorita from Marvel Swimsuit Special 1992, Sensational She-Hulk 1992 (Funny or sincere?)

Vampirella 1991 (Michael Kaluta cover, Psylocke from the pages of X-Men 1992

Human anatomy got re-created; from a thin or muscular body sporting a DDD+ cup that barely fits with an ass to go with it, to an abomination of Liefeld proportions, literally.
I remember going to comic conventions during this time period and it was all over the place. From the professionals in the business to amateurs from hell: bad girl art was everywhere! Big posters and cardboard displays of huge breasts bursting out of some uncomfortable outfit or held by a couple of magical straps that defied gravity, demonic lesbians, S&M girls that were supposed to save the planet from who-knows-what, etc. Men brains went back to their cave days as we handed the cash. Funny enough this was supposed to make women look stronger, bad-ass, and of course, a feminist's favorite word "independent." Comic book girls weren't there anymore to accentuate the importance of the male protagonist by having to be rescued, or as an excuse for the Hero to seek revenge. However, through all of that, it became clear that this was just a testosterone driven movement made by men for men. Nonetheless, some girls still chose to see these exotic vixens as role models of some sort, or found some kind of fascination in their appeal...

A company that was key in helping spread the plague of demonic "babes" was Chaos Comics. Their main title Lady Death was a humongous success and "opened the gates" to other visually similar titles like Purgatory and Chastity.
Lara Croft was huge (in more ways than one) when she first appeared in the 1996 smash hit video game Tomb Raider. She shared the same body type as the Super Heroines of the 1990s. Inevitably she was adapted to the comic book pages soon after. Her first appearance: a mini series where she teams up with Witchblade. Yes, Top Cow studios' Witchblade also became an instant winner for Image. Other famous Witchblade team-ups include Vampirella and [drum roll...] the Justice League!!!

TopPurgatory & Chastity just having a little 'girl talk' Liefeld's Avengelyne & GloryBottom: Tomb Raider & Witchblade and Lady Death

As I mentioned before, Vampirella enjoyed a big come-back in the 90s. She might not look like it, being a vampire and all, but she is a 'mature lady' who had her first appearance back in 1969 when both the cover and inside pages presented good art. During the 1990s, most notably, the books featured cover illustrations by some big names in the industry such as: Dave Stevens, Adam Hughes, Joe Jusko and even the great Fank Frazetta. Harris Comics understood very well the power of good art when it came to competing with other titles spread throughout the shelves. The inside art...well, that's a different story. Alternately some covers presented a live model donning the trademark outfit. But other than the attractive model, these covers lacked any kind of immersive experience as far as background art or any kind of exotic backdrop, which made the point that much more obvious. Others followed the trend of live models like Avengelyne and Alley Cat.This presented an opportunity for fanboys to meet their favorite babes at conventions, and for the creators to cash in on their followers' wet dreams come true. [Arguably!] Marvel and DC were just a tad behind their competitors when it came to the level of sexploitation, but there's no doubt they pushed it as much as they could.
Because of the subject matter titles with babes became instant collectibles and were exploited with a barrage of alternate and chrome covers, trading cards and Swimsuit specials. If you missed it, you had to pay a pretty penny to see "Lady Death" in lingerie, IF you could find it. Funny enough Wizard magazine prices were always too generous compared to the real collector's market which was way more brutal!

Other worthy mentions: Catwoman, Gen13's Fairchild, Barb Wire, Shi, Glory, Battle Chasers' Red Monica, WildC.A.Ts' Vodoo, Dawn, Danger Girl, Razor, Lady Rawhide, Spawn's Angela...The list goes on and on.


From left:Gen13's Caitlin Fairchild being all innocent, Catwoman with a conveniently torn outfit and Spawn's Angela


From Left: Battle Chasers' Red Sonj..errr..Monica and Dawn

Once it started, there was no stopping it. Even today some of these sex icons are still alive and well. A handful have grown beyond comic book media. As we all know Tomb Raider made it into a couple of major motion pictures with Angelina Jolie as Lara Croft. Witchblade had a 2 season run as a TV series on TNT, which apparently didn't do too bad. There's also supposed to be a movie release for 2013. Barb Wire was made into a movie starring Pamela Anderson at the peak of her career. Vampirella got a straight to video movie release. Lady Death was made into an anime feature in 2004 and Darkchylde (WHAT???) will also be made into a movie for 2013 directed by John Carpenter.

Some kids get to meet Mickey Mouse, she gets Purgatory! (Pic from Cosplay.com)


When it comes to Worthless Childhood we have to find out if any of our investments on Bad/Good girl comics from the 90s are worth anything. Gentleman Troy is already working on a "Worthless Guide" for this genre. But before we reveal if your investment in such comics paid off after all these years, we want you to vote! Take our survey!


So tell us, out of this list, who was your favorite 90s vixen? Or in WC lingo: which one title did you invest the most in. The results will be revealed after 10 days! Please spread the word, we want as many participants as possible.


*It wasn't easy to decide who to leave out, but we purposely eliminated: Catwoman, Lara Croft and Psylocke from the survey due to the fact that they have way too many incarnations, and people might just vote for them thinking of a particular version that is really not relevant to this poll (e.g. Catwoman from Batman The Animated Series, Catwoman from Batman Returns, Catwoman from the 1993 DC series, etc.)

Sunday, August 19, 2012

Worthless Auction: the easy guide to worthless junk!

Kick up a row! If you own this or not, it's almost irrelevant. Here's what this rubbish is worth! Cry or laugh, do whatever it takes to keep your sanity and stand the gaff!!! <click to enlarge>



Tuesday, August 14, 2012

Magic: The Gathering....of Nerds and other CCGs


Collectable Card Games (CCGs) made headway in the 1990s. The introduction of Magic: The Gathering issued in an avalanche of different card games all with their own variations gameplay, strategy and background stories. I became aware of these games during my heyday at the local Laser Tag facility at which I was employed. In the days before online gaming, gaggles of nerds gathered in person to challenge each other in games of skill. It was a common sight to see many card games being played in the seating areas around the game facility. I got sucked into the CCG world along with a few other male employees at this time as we were friends with the regulars who spent more time there than those of us who were actually employed at the business.

It became quickly apparent, that during the games we watched, certain cards were more rare or had better abilities than others. This began the rise in trading card values. Magic was the clear favorite amongst the gamers, so obviously I tried out Wyvern instead. I may be one of only two people to have actually played this CCG. This also meant that I missed out on purchasing older M:TG  packs which actually had some value. Wyvern might as well have had the Image logo printed on them. Anyway, I eventually got into M:TG and played fairly decent games. I had a variety of playable decks available mainly due to the fact that I owned about 6000 cards. The plus side was that I saw it as a game, not as collectables. I mean, how can you expect cards to hold great value when the game requires you to use the newest sets and older cards become unusable. Certain cards also became restricted or banned from play, which makes for a poor investment if no one can use them. However, some cards have done well in the set, just none of the ones I own. So, if you happen to own a Black Lotus, Time Twister, Ancestral Recall or any Mox cards, you may have done well assuming anyone ever wants to actually shell out the money to purchase these from you. As we’ve said before, they are only worth what someone is willing to pay and I believe that pool of buyers is rapidly depleting.

 6,000 Plus!!!

There were several other sets that did well with younger crowds like Pokemon, which taught the finer points of dog fighting on a larger scale. Then there was Yu-Gi-Oh, which spawned one of the stupidest cartoons ever. Is it really necessary for two opponents, who are apparently some sort of masters at the game, to have to explain in great detail every move they are making and how it will ultimately affect the other opponent's critters? Then the sadistic asshole writers would also make you listen to the inner dialogue the players were having with themselves. I’m glad poker isn’t like that.

Yu-Gi-Oh-No! More excuses to blow your cash

Star Wars tried cashing in on this too. I fell for it. I must admit I bought it exclusively to collect, because honestly who else is going to buy Star Wars stuff, this has to be a good investment, right?

Lucas jumping on the bandwagon?...Weird

For those of you who got into CCGs because you enjoyed playing the game, kudos to you and I hope you had/have fun with your game. If you made investment choices buying Legend of the Five Rings or Jyhad (if you bought Jyhad you should get punched in the privates) then you probably got caught up in the hype.  I will conclude that CCGs have their allure, but play them for fun, if you want to make money on cards, go to the casino.

And we do mean WIN! As in: Unbelievable Leprechaun farts LUCK!!!! We're still trying to get over this. If you got this Lotus card back in the day or gave your friend a couple of Franklins for it and then, for some reason, decided to keep it mint and get it graded by "professionals"..... This is what you could be getting for it TODAY! You'd be one lucky guy/gal... check this auction out! We hate to say it but "OMG!!!"

Sunday, July 15, 2012

Worthless Comic of July 2012

Welcome to our very first review. We decided to give the reverence to the comic that somehow ended up in every 1990s comic book collection. After years of meeting fellow collectors of worthless comics from our generation, it seems we are all magically bound by this common title. Yes, we may all have missed Spawn #1 or #4, WildCATs #1 or even GEN13 #2 but somehow we didn't miss STORMWATCH #1. This is a strange phenomenon that somehow happened. We're all united by this waste of ink and paper. And to give you the best possible review of this chaotic masterpiece is our new friend and special guest: Daniel Elkin! We're thrilled to have him...

He keeps a blog, Your Chicken Enemy.

Random Pulls from the Bargain Bin

Published by: Image Comics/Malibu Comics
Written by: Brandon Choi and Jim Lee
Art by: Scott Clark


It's March, 1993. It was in this month that fucking Whitney Houston's I Will Always Love You became the longest running number one single of all time. Teenage Mutant Ninja Turtles 3 opened in movie theaters, Bebe's Kids was released on home video, and Brandon Lee was killed during the filming of The Crow.

What a miserable month.
As if there wasn't enough shit in the atmosphere already in March, 1993, Image Comics fucking sharted out Stormwatch #1 into the world.

Now I know there are plenty of Stormwatch fans out there. Hell, DC has even included the title in their relaunch. But seriously, this is 1993 Stormwatch. Say what you will about what happens to the team in the future, but their birth was a seriously exploded placenta and vaginal dischargedcovered stillbirth.

There. I said it. And I'm proud.

So there's this rather dramatic opening splashpage full of all those fucking thin black lines that had to cover everything in comic books in the 90's. There's Battalion blasting away in Sarajevo, killing people all over the place in the name of saving U.N. Envoy John Windsor and a bunch of children.

The next page is a double splash where we get to meet the rest of the team and see some of the soldiers they are killing.

This is the first of many pose-off's that occur in this comic. What was it about this decade that made artists like Scott Clark feel the need to constantly put the characters in these outlandish positions? Was it a reflection of the narcissism of the decade. Was Madonna more prescient than anyone ever gave her credit for when she released Vogue at the start of this horrific decade? Just look at Winter in the art above. Who stands like that?

Anyway... blast, blast, kill, kill.... Then the bad guys show up for their pose.

Which the Stormwatch team sees as a challenge, I guess, so they strike a new pose.

Stormwatch and the Mercs fight over posing rights or something. Stormwatch defeats the Mercs, but at the cost of the life of U.N. Envoy John Windsor, who was a friend of Battalion . This fucks up Battalion and gives him nightmares. I know this since the comic suddenly jumps to Battalion's apartment in Manhattan two days later and he is sitting up in his bed screaming “Noooooo!”

I hate lazy shit like this.

Battalion has not only been woken up by his nightmares, but also by the fact that there are police at his door. Freakishly muscle bound, Battalion marches to the door, only to find this waiting for him on the other side:


Did women actually wear outfits like this in the 90's? Did their arms hang down to their knees like this? Did they feel the need to pose with one arm akimbo while delivering platitudes of condolence?

There has been an awful lot of discussion lately about the depiction of women in comics. I am certainly no authority on this topic, but come on.... look at this shit. I would love to hear what Brandon Choi, Scott Clark, and especially Jim Lee had to say about why they chose to depict Synergy the way they did on this page. I assume there was a thought process behind it. I would just like to hear what it was.


Synergy is at the door with Battalion's brother, Malcolm, who has been arrested earlier in the evening for breaking and entering and accidentally shooting one of his accomplices in the chest, killing him. Because Battalion is a member of Stormwatch, though, his whole family has diplomatic immunity which means the police can't do anything with Malcolm.

I think this whole bit is supposed to provide some sort of character development for Malcolm and Battalion, but honestly the whole thing is such crap that all it does is annoy me even further. I mean, diplomatic immunity? That's what they come up with?

Then there's some more shit about Skywatch and Weatherman One that serves no purpose in the narrative of this issue, but is probably important to know if you wanted to read more of the series. I don't at this point, so fuck it.

The comic then jumps to U.N. Envoy John Windsor's funeral where Synergy and Battalion have a conversation about his leaving Stormwatch.

The bad guys take the funeral as an opportunity for payback and posing.

There's fighting. There's bullshit dialogue. There's more of those black lines covering everything. And then one of the Mercs shoots Malcolm.

On the ground, steaming, Malcolm echoes my exact sentiments after having read this far into this comic.

There's been this whole subplot (or maybe it's the main plot, who knows) about capturing Seedlings. It turns out that Malcolm is one of them, which gives Synergy the opportunity to suddenly break out in a sweat covered grimace and touch Malcolm's face.

Her fingernail to his cheekbone “activates” him somehow. The act of “activating” Malcolm means this:

It also means that this comic is over.

I don't know. Maybe I'm being too harsh. I'm sure that if I was in the right frame of mind I might be able to find some redeeming features to Stormwatch #1, but right now I just can't do it. I found the comic just plain offensive to my sensibilities both in terms of art and story. It felt formulaic, it relied on lazy story telling, it seemed more like a showcase for bad art than an actual piece of entertainment, and it just reeked of profit mongering – pretty much everything that turned me against comics in the 90's.

And with so much else going on in the world now, and so many, many better comics out there to read, I'm just downright pissed that I even spent 15 minutes of my life immersed in this book, let alone all the time I've now devoted to writing about it.

All of this brings me back to my original questions. Why the hell am I doing this? Why even try to draw attention to comics this awful? Maybe, other than having some sort of martyr complex, I am trying to serve a purpose.

Maybe, just maybe, I am reminding people that comics don't need to be like this. Maybe, just maybe, I'm helping some aspiring young comic creator understand all that can go wrong with the medium and, through this understanding, inspire him or her to try something original, something dynamic, something important.

Because comics can be these things. They can be inspirational, they can point to our human condition in both a celebratory and condemning fashion, they can make you think about your world, yourself, and your society. Comic can be important.

So, ultimately, as much as I would like to smack each of you on the back of the head hard for putting this wet brown bag of a comic out, thank you Brandon Choi, Jim Lee, and Scott Clark for doing it. Your garbage has made me grapple with myself, answer some questions, give me some purpose, and, through that, I hope to have inspired others.

Image Comics! The root of all evil

The Founding members of Image through the eyes of WC. From left: (front row) Marc Silvestri, Jim Valentino, Todd McFarlane, Rob Liefeld. (Back row): Whilce Portacio, Jim Lee, Erik Larsen



 Oh, Image comics, you scamp! I was so proud, collecting Spawn #1-64, (including three copies of the #1 issue and two copies of Angela’s introduction.) Also, who could forget, the still in package, Spawn action figure, along with his buddies Medieval Spawn, Violator and Tremor hanging in my closet. But wait there’s more…excuse me a moment while I compose myself. Let’s not forget those titles that shattered my desire to collect with any hope of capitalizing on my purchases. I’m looking at you Stormwatch, Prophet, Youngblood, @#$* Wetworks that I waited forever to be released, Brigade, The Maxx (I hoped the MTV cartoon of this would help, but alas was not to be,) Union, Shadowhawk (uugh!,) Gen 13 (facepalm,) Pitt, Savage Dragon, Cyberforce,……I’m just going to stop here before I punch my monitor.

I think one of my Avengelyne comics might be worth a few dollars. I’m just so glad I sprung for the Wizard magazines so I could order my #1/2 issues. I mean, a spitball fight might breakout and it’s nice to know I have ammo. On a side note, the Spawn figures can hold pieces of dog food quite nicely, my dog, however, is still not sure about this little guy handing him food. Maybe he’d eat it out of Violator’s mouth?

I did enjoy some of Todd McFarlane’s books, but I’m a bit disappointed that he rubbed it in our faces by dropping such a large amount of money on baseballs every time someone breaks a record ($3 million Mark McGwire, $500,00 Barry Bonds.) I’d think if there was any justice in the universe that maybe in twenty or so years he’d check up on his ball prices and they’d be worth something like $1.95. It won’t matter to him much though, he’s established himself financially.  I can’t say I blame him for doing what he enjoys and God bless Capitalism, but it’s just a reminder of where the rest of us failed.

The 1st four Image comics ever: [from left] Spawn #1 (2012 value from $.99 to $5 NM), WildC.A.T.s #1 (2012 value $.99 NM), Youngblood #1 (2012 value $.50 NM), The Savage Dragon #1 (2012 value "worthless" NM)



I was kind of leery to get into the Image scene, like I wasn't supposed to or something. I think it was because at the time I was strictly buying Batman: Legends of the Dark Knight and [McFarlane’s] Spider-Man, with the occasional X-Men title thrown in the mix. DC and Marvel (along with Archie) comics made a good job brainwashing me since my tender years to believe that there was nothing [great] beyond their realm. But the Image buzz was too big to ignore. Like many other uneducated comic book geek of the time I thought Jim Lee and McFarlane were the shit and I hated the fact that they had left Marvel and moved on to this “new project”.

One day I made the decision to get acquainted with Image and find out what the fuss was about so I went to a local magazine store with the "creepy" adult section hidden on the back. I approached this guy that didn't really look like a comic book collector but he was glancing excitedly over every Image title on the shelf. He seemed like a perfect candidate to put at ease my inquiring mind. I was in my late teens at the time, this guy must have been in his early to mid 40s, I asked him something stupid to break the ice:  “So…You like Imáge comics?", the guy said "What??" Don't ask me why, but back then I called Image comics: "Imáge" accentuating the “a,” you know, like French. Must have been my foreign roots. Anyway he politely corrected me and went on all excited to tell me about Spawn, WildCATs and Shadowhawk. He also mentioned some of the Valiant titles that were coming out at the time. He warned me how limited these comics were and that they weren’t massed produced like the main stream giants.

Finally, he gave me advice about not buying the comics with the newsstand bar codes: “Buy direct sales instead.” That’s something I heard multiple times thereafter. In other words: the comics that were sold at your local "Piggly Wiggly" with a bar code on the cover were not as “valuable” as the ones you would find at your comic book store. These would have an icon of some sort in place of the bar code, or in other instances Direct Sales written next to the bar code.


Newsstand edition on left, Direct Sales edition on right. Notice the difference on the lower right corner icons


Basically that day I got a crash course on the “exciting” world of collecting comics in the 90s. This jack-ass (bless his soul) convinced me that Image was the next big thing and that I should buy their comics, not only for the “great art” but as an INVESTMENT (echo..echo...echo...). I actually got all excited and picked up a couple of things that night. I wish I could remember which titles exactly. I know one of them was Spawn for sure, even though I had already missed the first 5 issues or so. He told me he had multiple copies of #1 and #4 and I felt jealous (HA!). I also remember picking up something useless like “Tribe” or some shit, because there was only one copy left on the shelf, in my head that meant “this title must be hot”. I was poisoned from then on, at least for a while... 

Mr Moo promises to find a better use for this Wetworks #1


The Image topic is so vast and such an essential part of our blog that we decided to dissect it in many posts to come. We’ll share the pain together as we’ll go title by title, alternate covers to Wizard’s #1/2s, toys and everything in between. Stay tuned...

Sunday, June 24, 2012

The Death of Superman: The Beginning of the End


News segment from 1992. Gotta love the zany interviews


I remember the day Superman died. The comic store, which I frequented, was awkwardly packed with parents hoping to obtain a copy for their children. People who had never stepped foot into a comic store anxiously waited in line for their copies, which were limited to one per customer. Having a weekly account at this location, I simply removed my copy, which was waiting for me in the store folder. I almost felt sorry for those people waiting in line knowing many of them would leave empty handed. The evening news had made the country and the world aware of this monumental event and I had my piece of history lying on my car seat awaiting its home in the cardboard comic box in the closet.

I was initially pleased with the demand and knew the sky was the limit for my newest investment. Then it happened; the tidal wave of funeral for a friend issues, multiple crossovers and the four new super assholes who proved to be necessary for the series of postmortem books. I must admit, it was purely a business venture in purchasing these other issues, which I guess was a good thing because if I purchased them for actual substance, I would have gone into a deep state of remorse and depression. So, just as it seemed as the world would be moving on and Metropolis would look towards its next defender, guess what lying douche shows back up. Now he was more powerful than ever; able to destroy entire collections value in a single issue, proving that if there was a market, there was a way to milk it; and I…I got milked. I have the white bag comic to prove it.

So, for those of you who spent countless dollars and months buying what was to be series of comics celebrating a fallen hero and completing the Superman story line, you are not alone. I’m sure there are collectors out there willing to sell their entire Superman debacle along with an evening with their wives just to try and break even for their horrible choice in comic speculation. If you take anything with you from this point it should be the following, next time a major comic producer decides that a prominent character contracts Ebola or gets incinerated by an alien enema, take your hard earned money and buy some shares of stock in the company itself instead of a paperback book that will be cheaper to use as toilet paper twenty years from now. 

'The Death and Return of Superman' phenomenon explained in 17 minutes! A hilarious parody film by Max Landis. Starring Elden Henson, Elijah Wood, Mandy Moore et al. WARNING: contains strong language


In this section we'll present a realistic guide to the value of featured items. Gentleman Troy has put many hours into research going through old collectible price guides to newer ones. To no surprise he found Ebay to be the most accurate of all. Anybody can come up with values and numbers but just remember that in the end: "They're only worth whatever you can get someone to pay for them." For this very reason the prices fluctuate a lot! It's really hard to tell what a particular collector is thinking when buying something. An item could be worth $1 one day and three days later somebody will pay $25 for the exact same thing.
With that in mind, Gentleman Troy will show you the average item price then (if hot) and the average price now, which items are Worthless, which are Ok and which rare "gems" are actually a Win. We call it the WOW system, as in like "WOW what a waste!"

A quick guide to the 'Guide':

WORTHLESS: welcome to the club! You better like how this item looks or have a fond memory attached to it. It won't do anything for your pocket
OK: not what you thought it would be worth, but you'll get some 'change' out of it
WIN: the wait paid off! this is that rare exception you were hoping for!

Item Condition: NM: Near Mint, M: Mint. Anything bellow this won't be mentioned as it is most likely worthless. If you actually read those comics or opened that package, you're screwed.

CGC rating: CGC stands for Certified Guaranty Company. This is the biggest if not the only grading system accepted by collectors of comics and magazines. This company has been around for years and their reputation is impeccable. They can grade anyone's comics for a fee, but once graded (1 through 10), a particular book can triple its value!

The Death of Superman:

 The "Big One": Superman #75 Memorial Set NM/M sealed. Not worth much as you can see. $12.00 average. Back in early 1993 it was worth $75 - $100+! However, it didn't take long for the value to go crashing down after the return of Superman. By 1996 this book was worth $25


Superman #75 from left: 4th, 3rd, 2nd and 1st printing. You'll be lucky to get $1.75 for any of these. 3 million+ copies sold back in the day, at least half of those will plague the "collector's" market for decades to come.



Inside Superman #75 Memorial Set. From left: Pogs set, trading card, stamps, obituary, armband.


Funeral For a Friend 1 through 8 NM/M. If luck is on your side and you have a complete set you might be able to get $10-$25, if you add the JLA # 70 and Epilogue you might actually get $30 - $45 for the whole set!


Double Worthless! You have to pay someone to take these from you.


 'Doomsday' trading cards by SkyBox. One of many useless "collectibles" launched by DC to squeeze the pennies out of your wallet. A set of these cards is worthless. An unopened box might fetch you $25 on a good day.


 And the winner is...


Yes! We have a winner. If you ever even saw this Platinum Edition and could afford it at 1992 prices you made a wise decision (you didn't open it, did you?). Limited to 10,000 copies, this issue near mint to mint will score you anywhere from $75 to $200+ on average depending on the alignment of the planets that particular day. If you invest some cash and have it graded by CGC at 9.2 or higher you might be sitting on a small fortune of $350 to $400+. People are actually buying this one!..............for now